Beginner route · 4 verified systems

Start here: four loops before your first optimization

Learn the boundaries between systems first. Exact ratios, best jobs, and build orders can change during Early Access.

Early Access · patch-sensitiveChecked 2026-08-12
01

Colony

Housing, production, research, citizen jobs, loyalty, fear, bonds, and rebellion risk live here.

02

Expedition

Leave the base, bring soldiers, fight in first person, and recover what the colony cannot produce alone.

03

Capture

Humanoid enemies may become prisoners, recruits, or materials. Patch notes repeatedly adjust capture behavior.

04

Progression

Research, blueprints, gear, weapon cores, and sectors connect the other three loops.

First decision rule

When a guide gives an exact ratio or tier list, ask: which build? Official updates have changed auto-assignment, capture success, boss health, resource shortages, weapon reserves, and unlock timing. Use exact values only when the page shows a current build and a direct test.

Saved on this device

Your field plan

Next: turn orientation into a run plan.

Open the saved first-week planner →